Herbalism
How mcMMO's Herbalism skill works. Green Thumb, Double Drops, Verdant Bounty, Hylian Luck, Shroom Thumb and the Green Terra super ability, with the real chances, XP values and duration formulas.
Herbalism is mcMMO's farming and foraging skill. You train it by harvesting plants: crops, flowers, mushrooms, cacti, sugar cane, vines, coral, nether growth and more. As you level you get bonus drops when harvesting (Double Drops, then Verdant Bounty for triple), your hoe can auto-replant crops (Green Thumb), you dig up rare items from foliage (Hylian Luck), you spread mushrooms (Shroom Thumb), and you unlock Green Terra, the super ability that tripples drops and supercharges Green Thumb.
| Type | Gathering (has a super ability) |
| How you train it | Harvesting plants |
| Sub-skills | Green Terra, Green Thumb, Double Drops, Verdant Bounty, Hylian Luck, Shroom Thumb, Farmer's Diet |
| Tool | Hoe (for Green Thumb / Green Terra) |
| Command | /herbalism |
Earning XP
Every harvestable plant has its own flat XP value from experience.yml. A few highlights:
| Plant | XP | Plant | XP |
|---|---|---|---|
| Wheat / Carrots / Potatoes | 50 | Beetroots | 50 |
| Nether Wart | 50 | Cactus | 30 |
| Sugar Cane | 30 | Melon | 20 |
| Pumpkin | 20 | Cocoa | 30 |
| Poppy / Dandelion | 100 | Lily Pad | 100 |
| Most tulips & small flowers | 150 | Allium | 300 |
| Wither Rose | 500 | Chorus Flower | 25 |
| Shroomlight | 250 | Bee Nest | 200 |
| Sweet Berry Bush | 50 | Moss Block | 150 |
Crops only pay XP and bonus drops when fully grown. A sweet berry bush pays XP at age 2 and double XP at age 3 (fully ripe).
Bone-meal farming of tall plants is throttled. With ExploitFix.LimitTallPlantFarming
on (default), XP from unnaturally tall plants is capped: cactus and sugar cane cap at 3×
their base XP, bamboo at 20×, kelp at 26×, chorus at 22×. Harvesting from inside a vehicle
earns nothing (Prevent_AFK_Leveling: true by default).
Double Drops
Double Drops is the bread-and-butter perk: a chance for every harvested plant to drop twice as much. The chance scales linearly with your Herbalism level:
| Mode | Maxes out at level | Chance per level | Maximum chance |
|---|---|---|---|
| Standard | 100 | +1% | 100% |
| RetroMode | 1000 | +0.1% | 100% |
Herbalism:
DoubleDrops:
ChanceMax: 100.0
MaxBonusLevel:
Standard: 100
RetroMode: 1000So a level 50 standard player doubles roughly half their harvests; at level 100 every eligible plant double-drops.
Verdant Bounty: triple drops
Verdant Bounty is the high-level upgrade to Double Drops: when a drop is rolled, Verdant Bounty can turn it into a triple drop instead. It unlocks very late and tops out at a 50% chance:
| Mode | Unlocks at | Maxes out at level | Maximum chance |
|---|---|---|---|
| Standard | 100 | 1000 | 50% |
| RetroMode | 1000 | 10000 | 50% |
Herbalism:
VerdantBounty:
ChanceMax: 50.0
MaxBonusLevel:
Standard: 1000
RetroMode: 10000While Green Terra is active, every bonus-drop roll is automatically a triple drop; Verdant Bounty's RNG is skipped.
Green Thumb: auto-replant & mossy blocks
Green Thumb has two jobs.
1. Auto-replanting crops. When you harvest a mature crop with a hoe (and you're not sneaking) and you have the matching seed in your inventory, Green Thumb has a chance to instantly replant it. It works on wheat, carrots, potatoes, beetroots, nether wart, cocoa, torchflower and sweet berry bush. The chance scales with level:
| Mode | Maxes out at level | Maximum chance |
|---|---|---|
| Standard | 100 | 100% |
| RetroMode | 1000 | 100% |
Green Thumb also has ranks (unlocked at levels 25 / 50 / 75 / 100 in Standard) that control how grown the replanted crop comes back: higher ranks replant crops at a later growth stage, so they finish sooner.
| Rank | Standard level | RetroMode level |
|---|---|---|
| 1 | 25 | 250 |
| 2 | 50 | 500 |
| 3 | 75 | 750 |
| 4 | 100 | 1000 |
2. Making blocks mossy / grassy. Holding wheat seeds and right-clicking certain blocks spreads green growth onto them: cobblestone → mossy cobblestone, dirt → grass, stone bricks → mossy stone bricks, and so on. This is gated by its own permission nodes (see below).
Hylian Luck
Hylian Luck gives a small chance, when you break certain foliage (tall grass, ferns, flowers, etc.), to find a rare item instead, themed after smashing bushes in Zelda. It caps at a 10% chance:
| Mode | Maxes out at level | Maximum chance |
|---|---|---|
| Standard | 100 | 10% |
| RetroMode | 1000 | 10% |
Hylian Luck unlocks at level 1. The specific treasures and their per-item drop chances come
from the Hylian treasure table in treasures.yml.
Shroom Thumb
Shroom Thumb lets you spread mycelium onto dirt and grass. Hold a mushroom and consume one brown and one red mushroom to attempt it; on success the block becomes mycelium. The chance caps at 50%:
| Mode | Maxes out at level | Maximum chance |
|---|---|---|
| Standard | 100 | 50% |
| RetroMode | 1000 | 50% |
If the roll fails, the two mushrooms are still consumed.
Farmer's Diet
Farmer's Diet makes farmed food (bread, carrots, melon, etc.) restore more hunger when eaten. It improves in 5 ranks:
| Rank | Standard level | RetroMode level |
|---|---|---|
| 1 | 20 | 200 |
| 2 | 40 | 400 |
| 3 | 60 | 600 |
| 4 | 80 | 800 |
| 5 | 100 | 1000 |
Green Terra: the super ability
Green Terra is Herbalism's super ability. While it's active:
- Every eligible harvest gives a triple drop (no RNG, Verdant Bounty's roll is bypassed).
- Green Thumb is guaranteed and effectively boosted by one rank, so crops replant at a more advanced growth stage.
- You can right-click blocks with seeds to spread green growth (the same mossy/grass conversion as Green Thumb, but spent directly through the ability).
How to activate it
- Hold a hoe.
- Right-click the air to ready your hoe ("You ready your Hoe.").
- Left-click a block within the activation window to trigger Green Terra.
Green Terra unlocks at Herbalism level 5 (Standard) / 50 (RetroMode).
Duration
duration (seconds) = 2 + min(cap, Herbalism level) ÷ IncreaseLevel| Mode | Base | +1 second every | Level cap | Max duration |
|---|---|---|---|---|
| Standard | 2 s | 5 levels | 100 | 22 s |
| RetroMode | 2 s | 50 levels | 1000 | 22 s |
A level 50 standard player gets 2 + 50/5 = 12 seconds; a level 100+ player gets the full 22.
Cooldown
Green Terra has a 240-second cooldown by default (Abilities.Cooldowns.Green_Terra). There
is no maximum-length cap by default (Max_Seconds.Green_Terra: 0).
Commands & permissions
| Node | What it grants |
|---|---|
mcmmo.skills.herbalism | Use the Herbalism skill at all |
mcmmo.commands.herbalism | Use the /herbalism command |
mcmmo.ability.herbalism.greenterra | Green Terra super ability |
mcmmo.ability.herbalism.doubledrops | Double Drops |
mcmmo.ability.herbalism.verdantbounty | Verdant Bounty (triple drops) |
mcmmo.ability.herbalism.greenthumb.all | Green Thumb (all of the below) |
mcmmo.ability.herbalism.greenthumb.plants.all | Green Thumb crop replanting |
mcmmo.ability.herbalism.greenthumb.blocks.all | Green Thumb mossy/grass conversion |
mcmmo.ability.herbalism.hylianluck | Hylian Luck |
mcmmo.ability.herbalism.shroomthumb | Shroom Thumb |
mcmmo.ability.herbalism.farmersdiet | Farmer's Diet |
mcmmo.ability.herbalism.all | All Herbalism sub-skills |
mcmmo.perks.lucky.herbalism | "Lucky" perk: ~33.3% better activation odds |
Green Thumb's plant and block conversions can be permissioned individually (e.g.
mcmmo.ability.herbalism.greenthumb.plants.wheat,
mcmmo.ability.herbalism.greenthumb.blocks.cobblestone). See
Permissions for the full list.
Quick reference
| Sub-skill | Type | Unlock (Std / Retro) | Effect |
|---|---|---|---|
| Double Drops | Passive | 1 / 1 | Up to 100% (lvl 100) chance to double harvest drops |
| Verdant Bounty | Passive | 100 / 1000 | Up to 50% (lvl 1000) to upgrade a bonus drop to triple |
| Green Thumb | Passive / active | 25 / 250 (4 ranks) | Auto-replant crops with a hoe; spread mossy/grass growth with seeds; up to 100% |
| Hylian Luck | Passive | 1 / 1 | Up to 10% (lvl 100) to find a rare item from foliage |
| Shroom Thumb | Active | scales to lvl 100 | Up to 50% to convert dirt/grass to mycelium (consumes 2 mushrooms) |
| Farmer's Diet | Passive | 20 / 200 (5 ranks) | More hunger from farmed foods |
| Green Terra | Super ability | 5 / 50 | Guaranteed triple drops + boosted Green Thumb; 2–22 s; 240 s cooldown |