sounds.yml
Toggle, re-volume, re-pitch, or replace every mcMMO sound effect.
sounds.yml controls each mcMMO sound effect. A MasterVolume scales them all, and every
named sound has Enable, Volume, Pitch, and an optional CustomSoundId.
| Field | Meaning |
|---|---|
MasterVolume | Global multiplier (1.0 = max, 0.0 = silent) |
Enable | Play this sound at all |
Volume / Pitch | Per-sound loudness and tone |
CustomSoundId | Replace with a resource-pack sound, e.g. minecraft:entity.player.levelup |
FIZZ and POP ignore their Pitch field. They randomize pitch each time they play.
Default sounds.yml
Full default file shipped with mcMMO 2.2.054:
# A volume of 1.0 is pretty loud
# Keep this in mind
Sounds:
# 1.0 = Max volume
# 0.0 = No Volume
MasterVolume: 1.0
# If you want to use custom sounds, provide an ID for CustomSoundId
# Sound IDs are strings, such as minecraft:entity.player.levelup
ITEM_CONSUMED:
Enable: true
Volume: 1.0
Pitch: 1.0
CustomSoundId: ''
GLASS:
Enable: true
Volume: 1.0
Pitch: 1.0
CustomSoundId: ''
ANVIL:
Enable: true
Volume: 1.0
Pitch: 0.3
CustomSoundId: ''
#Fizz, and Pop make use of a adding and multiplying random numbers together to make a unique pitch everytime they are heard
FIZZ:
Enable: true
Volume: 0.5
CustomSoundId: ''
LEVEL_UP:
Enable: true
Volume: 0.3
Pitch: 0.5
CustomSoundId: ''
ITEM_BREAK:
Enable: true
Volume: 1.0
Pitch: 1.0
CustomSoundId: ''
#Fizz, and Pop make use of a adding and multiplying random numbers together to make a unique pitch everytime they are heard
POP:
Enable: true
Volume: 0.2
CustomSoundId: ''
CHIMAERA_WING:
Enable: true
Volume: 1.0
Pitch: 0.6
CustomSoundId: ''
ROLL_ACTIVATED:
Enable: true
Volume: 1.0
Pitch: 0.7
CustomSoundId: ''
SKILL_UNLOCKED:
Enable: true
Volume: 1.0
Pitch: 1.4
CustomSoundId: ''
DEFLECT_ARROWS:
Enable: true
Volume: 1.0
Pitch: 2.0
CustomSoundId: ''
TOOL_READY:
Enable: true
Volume: 1.0
Pitch: 0.4
CustomSoundId: ''
ABILITY_ACTIVATED_GENERIC:
Enable: true
Volume: 1.0
Pitch: 0.1
CustomSoundId: ''
ABILITY_ACTIVATED_BERSERK:
Enable: true
Volume: 0.5
Pitch: 1.7
CustomSoundId: ''
TIRED:
Enable: true
Volume: 1.0
Pitch: 1.7
CustomSoundId: ''
BLEED:
Enable: true
Volume: 2.0
Pitch: 2.0
CustomSoundId: ''
CRIPPLE:
Enable: true
Volume: 1.0
Pitch: 0.5
CustomSoundId: ''