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sounds.yml

Toggle, re-volume, re-pitch, or replace every mcMMO sound effect.

sounds.yml controls each mcMMO sound effect. A MasterVolume scales them all, and every named sound has Enable, Volume, Pitch, and an optional CustomSoundId.

FieldMeaning
MasterVolumeGlobal multiplier (1.0 = max, 0.0 = silent)
EnablePlay this sound at all
Volume / PitchPer-sound loudness and tone
CustomSoundIdReplace with a resource-pack sound, e.g. minecraft:entity.player.levelup

FIZZ and POP ignore their Pitch field. They randomize pitch each time they play.

Default sounds.yml

Full default file shipped with mcMMO 2.2.054:

# A volume of 1.0 is pretty loud
# Keep this in mind
Sounds:
    # 1.0 = Max volume
    # 0.0 = No Volume
    MasterVolume: 1.0
    # If you want to use custom sounds, provide an ID for CustomSoundId
    # Sound IDs are strings, such as minecraft:entity.player.levelup
    ITEM_CONSUMED:
        Enable: true
        Volume: 1.0
        Pitch: 1.0
        CustomSoundId: ''
    GLASS:
        Enable: true
        Volume: 1.0
        Pitch: 1.0
        CustomSoundId: ''
    ANVIL:
        Enable: true
        Volume: 1.0
        Pitch: 0.3
        CustomSoundId: ''
    #Fizz, and Pop make use of a adding and multiplying random numbers together to make a unique pitch everytime they are heard
    FIZZ:
        Enable: true
        Volume: 0.5
        CustomSoundId: ''
    LEVEL_UP:
        Enable: true
        Volume: 0.3
        Pitch: 0.5
        CustomSoundId: ''
    ITEM_BREAK:
        Enable: true
        Volume: 1.0
        Pitch: 1.0
        CustomSoundId: ''
    #Fizz, and Pop make use of a adding and multiplying random numbers together to make a unique pitch everytime they are heard
    POP:
        Enable: true
        Volume: 0.2
        CustomSoundId: ''
    CHIMAERA_WING:
        Enable: true
        Volume: 1.0
        Pitch: 0.6
        CustomSoundId: ''
    ROLL_ACTIVATED:
        Enable: true
        Volume: 1.0
        Pitch: 0.7
        CustomSoundId: ''
    SKILL_UNLOCKED:
        Enable: true
        Volume: 1.0
        Pitch: 1.4
        CustomSoundId: ''
    DEFLECT_ARROWS:
        Enable: true
        Volume: 1.0
        Pitch: 2.0
        CustomSoundId: ''
    TOOL_READY:
        Enable: true
        Volume: 1.0
        Pitch: 0.4
        CustomSoundId: ''
    ABILITY_ACTIVATED_GENERIC:
        Enable: true
        Volume: 1.0
        Pitch: 0.1
        CustomSoundId: ''
    ABILITY_ACTIVATED_BERSERK:
        Enable: true
        Volume: 0.5
        Pitch: 1.7
        CustomSoundId: ''
    TIRED:
        Enable: true
        Volume: 1.0
        Pitch: 1.7
        CustomSoundId: ''
    BLEED:
        Enable: true
        Volume: 2.0
        Pitch: 2.0
        CustomSoundId: ''
    CRIPPLE:
        Enable: true
        Volume: 1.0
        Pitch: 0.5
        CustomSoundId: ''

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